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Creativity at a Distance: Interactive Collaboration with BUCK

Digital connects creative talent with one another. Regardless of time and place. How? That was discussed by Vincent Lammers (director of BUCK Amsterdam) and Maaike Verberk (director of DEN) during the DEN Conference. They talked about animation as an art form, the growing number of channels for creators, interaction with the audience, and the future of culture and tech. We report the conversation from four oppositions.

6 min. read1 jun `23

Human or Machine

Technology is a tool, not a goal. Vincent supports this vision. “We think about what is needed to express something and then build on that.” This can be in visuals, sound, and illustration. “Animation combines all those things, that’s what I find so beautiful about it. And it’s digital,” says Vincent. Yet, he considers people more important: “It’s about the people; they make our organization.”

Digital does make it easier for some people. “Introverted people can truly thrive at a distance. For extroverts, being close to each other is often important; they seek that interaction.” The beauty of digital is that it can be a tool for everyone, and you can use it at the moment that fits the goal and the person you are collaborating with.

Audience or Own Vision

Who determines what you create? You or your audience? “Always involve your target audience in what you do,” advises Vincent. “Not everyone sees the same truth, and not everything can be held to the same standard. So, look at your idea and what you want to achieve from different perspectives.” A diverse team helps with this, but your audience can also have a voice. “Have conversations with your target audience; put them at the center. We must constantly ask ourselves if we are still relevant; that’s how you keep developing.”

“We must constantly ask ourselves if we are still relevant.”

Vincent Lammers, BUCK Amsterdam

Preparation or Execution

Where does digital have a place? Is it in preparation or the final result? “Both are possible,” says Vincent. “But, you have to think about what your goal is.”

Digital developments often start with a copy of the physical. Take Microsoft, for example; everything now on your digital desktop used to be found in paper stacks on your desk. “In artistic creations, digital only adds value when it creates new layers. “It becomes interesting when you reach a point in that development, in that medium, where you can create something new that’s not possible outside of it. Or combine things. You see those phases in development: it starts with a digital translation of the physical but grows into new experiences that weren’t possible before. For example, the digital concert of Gorillaz, where the artists are as big as the buildings.”

Curious about the AR concert by Gorillaz? Watch the video

Digital Collaboration

In collaboration, especially internationally, digital can save a lot of time and costs. Does it mean creativity is lost? Vincent doesn’t think so: “Some employees record short videos to present their artistic ideas or pitch an idea that everyone can immediately build on digitally. It’s a different approach, but the result is no less.”

Some things do remain physical, and that also has value. Think of a theater performance or dance company. In the preliminary phase, you can certainly do some things digitally, from making agreements to the first set designs. “But ultimately, you want to meet physically, rehearse together, and eventually perform. The beauty is, that’s all possible too.”

Result or Experiment

“There must always be room for experiment and mistakes. That doesn’t mean making mistakes is the goal.” According to Vincent, the goal should always be to touch your audience. That things go wrong along the way is not a problem, as long as failing doesn’t become the goal itself.
It is often thought that experimenting mainly costs a lot of time and money and yields little. Vincent thinks differently: “Experimenting can also lead to efficiency. The same goes for reflecting. You experiment with a new way of working and evaluate the result. Sometimes, within a project, you discover a new working method that also brings great benefits to other projects. That creates space.”

What is needed for experimentation?

“Space and interest. At our company, there’s a Slack channel where some employees experiment every Friday, for example, with AI. This stimulates their creative minds and is also a lot of fun.” Digital makes it easier to provide that space for experimentation and enthusiasm. There are all kinds of tools to generate new input within a quarter of an hour, from which creative ideas can arise. That contributes to a learning organization.

Workshop Innovative Working

The digital transformation brings rapid changes to the sector. To keep up, innovative work processes are required. Inspired by Vincent’s story? Learn in the workshop Innovative Working by the DEN Academy how to develop an organizational culture that allows for innovation.

Go to the DEN Academy

Interactive Collaboration in Visuals 

Live illustrator Jessamijn reported: check out a visual summary of the session here. Draw tips and inspiration for digital innovation within your team from it. 

Tips voor creativiteit op afstand: zoek het beste medium voor je stuk. Betrek je publiek. Wees je bewust van de waarde van ervaring. Zoek naar een nieuw perspectief en wees oprecht. Leer van elkaar en met elkaar, maar niet altijd samen. Zorg dat iedereen gelijkwaardig is in digitale samenwerkingen.
Click on the image to enlarge.
Tips om efficiënter samen te werken en het meeste uit je mensen te halen. Investeer in talentontwikkeling, door te luisteren, trainen en helpen. Bedenk wat je uit elk overleg wil halen. Experimenteer, maar ga niet het wiel opnieuw uitvinden. Houd in gedachten dat elk medium een andere beleving biedt.
Click on the image to enlarge.

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